Phasmophobia Codexery

Jinn

Supernatural beings in ancient Arabian religion and Islam, accountable for their deeds like humans.

Jinn (Arabic: جِنّ‎), also romanized as djinn or anglicized as genies, are supernatural beings in ancient Arabian religion and Islam. Like humans, they are accountable for their deeds and can be either believers (Mu'minun) or unbelievers (kuffar), depending on whether they accept God's guidance. Since jinn are neither innately evil nor innately good, Islam acknowledged spirits from other religions and could adapt them during its expansion. Likewise, jinn are not a strictly Islamic concept; they may represent several pagan beliefs integrated into Islam.

Type
Ghost
Origin
Middle Eastern and Islamic Folklore

Lore & Background

The exact origins of belief in jinn are not entirely clear. Belief in jinn in pre-Islamic Arab religion is attested not only by the Quran, but also by pre-Islamic Arabic poetry. Some scholars of the Middle East hold that they originated as malevolent spirits residing in deserts and unclean places, who often took the forms of animals; others hold that they were originally pagan nature deities who gradually became marginalized as other deities took greater importance. Many ancient deities may have developed from jinn, while others represent degraded gods. Joseph Chelhod connects the jinn to ancient Middle Eastern dualistic beliefs, according to which heaven and earth represent the polar opposites of order and chaos respectively. The high god El (or Allah) represents the source of the holy celestial abode, while the jinn are the chthonic powers of the lower world. The jinn continuously rise to the sky in an attempt to obtain divinity. The belief that angels are daughters born from a union between Allah and jinn would derive from the assumption of a union between the heavenly and earthly forces, which are then represented in the intermediate world in the form of stars.

In Their Own Story

Jinn were already worshipped by many Arabs in pre-Islamic Arabia. Julius Wellhausen observed that jinn were often thought to 'inhabit or haunt desolate, dark and dingy places in the desert.' For that reason, they were held responsible for various diseases and mental illnesses. Emilie Savage-Smith asserts that malicious jinn and good gods were distinct in pre-Islamic Arabia, but admits that such distinction is not absolute. In the regions north to the Hejaz, Palmyra and Baalbek, the terms jinni and ilah (deity) were often used interchangeably. Muqatil ibn Sulayman attributes the origin of the practice of jinn-veneration to the Banu Hanifa. When travelling through the wilderness and the sun sets, they sought refuge among the spirits of the place: 'The first who sought refuge among the jinn were people from Yemen, from the Banu Hanifa tribe. Afterwards, this [practice] spread to the rest of the Arabs. When a man during the era of Jahiliyyah traveled the lands and realized the evening sets over the desert, he would say, "I seek refuge in the master of this valley from the impudent ones," so he would spend the night safely in their vicinity until morning.'

Reader's Guide

While they are naturally invisible, jinn are supposed to be composed of thin and subtle bodies (أَجْسَام, ajsām) and are capable of shapeshifting, usually choosing to appear as snakes, but also as scorpions, lizards, or humans. A jinni's interaction with a human may be negative, positive, or neutral, and can range from casual to highly intimate, even involving sexual activity and the production of hybrid offspring. However, they rarely meddle in human affairs, preferring instead to live among their own in a societal arrangement similar to that of the Arabian tribes. Upon being disturbed or harmed by humans, they usually retaliate in kind, with the most drastic interactions leading them to possess the assailant's body, thus requiring exorcism. Individual jinn appear on charms and talismans. They are called upon for protection or magical aid, often under the leadership of a king. Many people who believe in jinn wear amulets to protect themselves against their assaults, as they may be called upon by sorcerers and witches to cause harm. A commonly held belief is that jinn cannot hurt someone who wears something with a name of God written on it.

Did You Know?

Frequently Asked Questions

Who represents the Jinn ghost in Phasmophobia?

This entity draws inspiration from ancient Arabian spirits found within Islamic folklore. In the game, it manifests as a dangerous spirit capable of altering its behavior based on environmental temperature.

What special abilities does Jinn possess?

Its primary trait is moving significantly faster during hunts when the room temperature drops below ten degrees Celsius. Additionally, it requires less sanity to trigger a hunt compared to most other ghost types.

How can players identify a Jinn during an investigation?

Investigators should monitor for rapid movement speeds that correlate with cold spots or freezing temperatures in the environment. Frequent hunts occurring at unusually high sanity levels are also strong indicators of its presence.

What is the cultural origin of this entity?

The concept originates from Middle Eastern and Islamic traditions regarding supernatural beings accountable for their own deeds. These spirits are neither inherently good nor evil, allowing them to adapt into various mythological roles.

Why is Jinn considered a difficult opponent?

Its ability to sprint quickly in cold rooms makes escaping its line of sight extremely challenging for players. Survivors must manage room heating carefully to prevent the ghost from gaining speed advantages during attacks.

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